Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, January 12, 2010

Publishers Weekly mentions Halos & Avatars


Halos & Avatars has come to the attention of Publishers Weekly, and they like it. The reference to virtual communities may refer to my chapter. Here's the mention:

Halos and Avatars: Playing Video Games with God Edited by Craig Detweiler. Westminster John Knox, $19.95 paper (241p) ISBN 978-0-664-23277-1

Rather than write off as childish one of the most influential popular culture phenomena ever, Detweiler (Into the Dark: Seeing the Sacred in the Top Films of the 21st Century) assembles a savvy group of experts to explore the spiritual and theological implications of video gaming. Those not familiar with the contemporary scene will be amazed to discover how far video games have evolved since the days of Pac Man and Space Invaders. Video games, as a number of these scholars point out, have integrated a narrative aspect that is fascinating and complex—the characters have literally become three-dimensional. Some of the other important issues raised include the power of gaming to build virtual communities, the ways games can help children develop virtues, and the myriad ways religion is portrayed. Especially compelling is an examination of how Muslims are characterized in games. These essayists are fans who lovingly approach and reproach video games, and they earnestly hope that all who pick up a joystick will reflect on the spiritual possibilities. (Feb.)

Monday, December 22, 2008

HALOS AND AVATARS: Playing Games with God Conference

I have been asked to submit a chapter for consideration for a forthcoming book through Baker Academic that deals with video games and digital cultures. Those who have their submissions accepted will meet in southern California early next year to discuss and present them at the HALOS AND AVATARS conference. The Brehm Center website describes this event:

Been swept up in a Halo marathon? Run from the law in Grand Theft Auto? Floated through Second Life as a furry avatar? Where is God amidst these imaginative activities?

From Massive Multiplayer Online Role Playing Games like World of Warcraft to Social Networking sites like Facebook, virtual selves and digital communities are on the rise. Electronic entertainment (like videogames) has surpassed movies in both profit and influence. Yet, little research has covered the sacred aspects of videogames and digital cultures. The field is literally wide open. Leading thinkers and game designers will converge in Los Angeles for the next Reel Spirituality conference on February 28, 2009.

What sacred symbols are found within the games or universe you’re exploring?

Can religious rites be extended into virtual worlds?

What does real ministry look like amidst digital cultures?

Bring your avatar and your questions to Reel Spirituality 2009.

Reel Spirituality Conference and 15th Annual City of Angels Film Festival

Watch January 1, 2009 for the date: slated for late February or early March. The Reel Spirituality Conference will focus on electronic video games from formats like Playstations and Wii to phenomenon like Halo, Grand Theft Auto, and Second Life.

The City of the Angels Film Festival celebrates the best new, spiritually charged films.

Click here to register for HALOS AND AVATARS.